The Making of the CASA Oculus Rift Urban Roller Coaster

Earlier this year CASA was invited to create a virtual reality exhibit for the Walking on Water exhibition, partnered with Grand Designs Live at London’s ExCeL. While CASA has a tendency to spend a lot of time thinking seriously about cities and data it was quickly decided that a fun…

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CASA: MRes Advanced Spatial Analysis and Visualisation

Below we provide full details for 2012 entry on the new MRes in Advanced Spatial Analysis and Visualisation (ASAV). The course reflects the current state of play in geographic, urban and architectural information systems with an emphasis on visual…

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CASA: MRes Advanced Spatial Analysis and Visualisation

Below we provide full details for 2012 entry on the new MRes in Advanced Spatial Analysis and Visualisation (ASAV). The course reflects the current state of play in geographic, urban and architectural information systems with an emphasis on visual…

Continue reading »

City in the Sky: 3D Max, V-Ray, Timelapse and After Effects

‘City in the sky’ is a concept about an imaginary tranquil oasis above the mega-developed and polluted city, where one can escape from the everyday noise and stress. It was developed as part of the ‘Megatropolis’ project, which started in London with few companies and artists, invited to create their own visions for the future mega-developed city. The […]

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Data Space: Agent Based Models, SketchUp, Visualisation, ArcGIS and Lumion

Over the past few weeks we have been exploring exploring new methods and techniques for visualising data. Developed as part our Masters course in Advanced Spatial Analysis and Visualisation we are now looking into issues of scale, realtime renderi…

Continue reading »

Data Space: Agent Based Models, SketchUp, Visualisation, ArcGIS and Lumion

Over the past few weeks we have been exploring exploring new methods and techniques for visualising data. Developed as part our Masters course in Advanced Spatial Analysis and Visualisation we are now looking into issues of scale, realtime renderi…

Continue reading »