3D Printing a Radiation Shield for the Weather Flow Air

Weather Flow Shield – Fusion 360 Model Render The Weather Flow ‘Smart Weather Station‘ is arguably one of the most innovative weather sensors on the market. Launched via a kickstater campaign in 2017, the system is now shipping to backers and will be made available for general sale shortly. Air,…

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Particles – 3dsMax and Lumion/Unity

Particle Flow is a versatile, powerful particle system for Autodesk’s 3ds Max. It employs an event-driven model, using a special dialog called Particle View, allowing you to combine individual operators that describe particle properties such as shape, speed, direction, and rotation over a period of time into groups called events. Each operator provides a set of…

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The Making of the CASA Oculus Rift Urban Roller Coaster

Earlier this year CASA was invited to create a virtual reality exhibit for the Walking on Water exhibition, partnered with Grand Designs Live at London’s ExCeL. While CASA has a tendency to spend a lot of time thinking seriously about cities and data it was quickly decided that a fun…

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UCL Live Campus Augmented Reality App – Created by Masters Students at CASA

UCLive is an Augmented Reality Map of UCL developed by students on the Masters in Advanced Spatial Analysis and Visualisation at CASA. Featuring live data, the augmented reality android app works by simply pointing your mobile device at any of the UCL maps across campus. Running in Unity and mixing a number of GIS and…

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UCL Quad – Procedural City and Lumion

The Quadrangle at University College London was designed by William Wilkins and constructed between 1827 and 1828. It is a natural building of urban research as its surroundings provide a mix of architectural styles. The 3D model of the quad was built using SketchUp with photos grabbed via a mobile phone – quick and…

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Augmented Reality City Table Top – Unity, CityEngine and Vufoira

The Vuforia AR Extension for Unity allows developers to build AR apps using the cross-platform game engine – Unity. Working with both the free and pro versions of Unity, Vuforia is not only free it is also one of the best out there in terms of tracking and image based tagging. Running…

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Shortest Path Modelling and NavMesh in Unity and CityEngine

Shortest path network analysis, pedestrian modelling and moving agents around complex city scenes has always been a specialised domain. As regular readers will know we have always taken the view that game engines are arguably better suited to agent based modelling – especially in terms of pedestrian and transport than…

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Flying Cities

Flying Cities is a concept animation by Stefan Haberkorn – it is one of the best uses of Lumion we have seen so far. It goes beyond the normal architectural visualisation and makes good use of landscaping and volumetric clouds. The full movie below sets the standard: Head over to http://www.vi-3d.de/ to see more examples of Stefans…

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CASA: MRes Advanced Spatial Analysis and Visualisation

Below we provide full details for 2012 entry on the new MRes in Advanced Spatial Analysis and Visualisation (ASAV). The course reflects the current state of play in geographic, urban and architectural information systems with an emphasis on visual…

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CASA: MRes Advanced Spatial Analysis and Visualisation

Below we provide full details for 2012 entry on the new MRes in Advanced Spatial Analysis and Visualisation (ASAV). The course reflects the current state of play in geographic, urban and architectural information systems with an emphasis on visual…

Continue reading »