Roman V. Yampolskiy – The Conversation US
Roman V. Yampolskiy The Conversation USDr. Roman V. Yampolskiy is a Tenured Associate Professor in the department of Computer Engineering and Computer Science at the Speed School of …
Continue reading »The latest outputs from researchers, alumni and friends at the UCL Centre for Advanced Spatial Analysis (CASA).
Roman V. Yampolskiy The Conversation USDr. Roman V. Yampolskiy is a Tenured Associate Professor in the department of Computer Engineering and Computer Science at the Speed School of …
Continue reading »We present our working paper entitled ‘Virtual Cities: Digital Mirrors into a Recursive World‘. The paper comes in at approximately 9000 words and explores visualisation in cities ranging from Twitter to Second Life and through to NeoGeography and The Paraverse. The abstract is below, we have added it as new…
An Augmented Reality Navigation app for pedestrians was launched on Google Play a week ago. The app is free, contains no adverts, and forms part of Sung Hyun Jang’s Ph.D. studies at CASA, UCL.Details about this app can be found here.All feedback welcom…
Continue reading »An Augmented Reality Navigation app for pedestrians was launched on Google Play a week ago. The app is free, contains no adverts, and forms part of Sung Hyun Jang’s Ph.D. studies at CASA, UCL.Details about this app can be found here.All feedback welcom…
Continue reading »An Augmented Reality Navigation app for pedestrians was launched on Google Play a week ago. The app is free, contains no adverts, and forms part of Sung Hyun Jang’s Ph.D. studies at CASA, UCL.Details about this app can be found here.All feedback welcom…
Continue reading »Thanks to an Xbox Kinect, Google Earth and some […]
Continue reading »So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »So Google has released an invitation-based beta of their new Google Maps version for 2013, at their developer conference (I/O) last week. I’ve been trying it out over the last few days. Compare the new version above, with the old version at the bottom of this post. The good: The new fonts used look great. […]
Continue reading »The UCL Urban Laboratory is a cross-disciplinary initiative that links various research interest in urban issues, from infrastructure to the way they are expressed in art, films and photography. The Urban Laboratory has just published its first Urban Pamphleteer which aim to ‘confront key contemporary urban questions from diverse perspectives. Written in a direct and accessible […]
Continue reading »Most government statistics are mapped according to offi […]
Continue reading »Games engines such as Unity are the perfect platform for agent based modelling, they allow a combination of 3D urban cityscapes and navmeshes/grid graphs/point graphs and local avoidance systems. The A* Pathfinding project features an array of techniques for rapid pathfinding or AI development using a low memory footprint. We…
Continue reading »Having failed to find a useful working example of a Processing script that incorporates typical navigation functionality into a 3D model, I’ve had to develop one myself for a project I’m working on. Although not rocket science (3D developers will of course know all this), I found the mathematics slightly tricky and it took a […]
Continue reading »Having failed to find a useful working example of a Processing script that incorporates typical navigation functionality into a 3D model, I’ve had to develop one myself for a project I’m working on. Although not rocket science (3D developers will of course know all this), I found the mathematics slightly tricky and it took a […]
Continue reading »Creating a sandbox style traffic system in Unity is a challenge. As our previous posts have shown agents can use NavMesh and calculate shortest paths but the hit is high on processing which in turn limits the number of agents in a scene. Sander van der Vegte is a multidisciplinary game developer who…
Continue reading »Map design and cartography are now, more than ever, see […]
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »Following on from a previous post on agent-based modeling and elections. Here we show geo-located tweets during the day of President Obama’s inauguration 2013-01-21. If you want to explore what people are currently saying about President Obama check ou…
Continue reading »Following on from a previous post on agent-based modeling and elections. Here we show geo-located tweets during the day of President Obama’s inauguration 2013-01-21. If you want to explore what people are currently saying about President Obama check ou…
Continue reading »The epic graphic novel entitled “From Hell” […]
Continue reading »Omar Guerrero and Robert Axtell from the Department of Computational Social Science at GMU have recently published a paper in PLoS ONE entitled “Employment Growth through Labor Flow Networks.” The work uses “newly available micro-data and the abi…
Continue reading »Omar Guerrero and Robert Axtell from the Department of Computational Social Science at GMU have recently published a paper in PLoS ONE entitled “Employment Growth through Labor Flow Networks.” The work uses “newly available micro-data and the abi…
Continue reading »Ever wondered if agent-based models have been applied to look at elections? I recently came across a nice little NetLogo model by Michael Laver which is part of the book “Party competition: an agent based model” (2012). This simple model allo…
Continue reading »Ever wondered if agent-based models have been applied to look at elections? I recently came across a nice little NetLogo model by Michael Laver which is part of the book “Party competition: an agent based model” (2012). This simple model allo…
Continue reading »Singularity Hub |
What It’s Like To Be A Student At Singularity University — An Insider’s Story
Singularity Hub Dr. Roman Yampolskiy is an assistant professor at the University of Louisville, Department of Computer Engineering and Computer Science. His recent research focuses on technological singularity. In addition to his affiliation with SU, Dr. Yampolskiy … |
Singularity Hub |
What It’s Like To Be A Student At Singularity University — An Insider’s Story
Singularity Hub Dr. Roman Yampolskiy is an assistant professor at the University of Louisville, Department of Computer Engineering and Computer Science. His recent research focuses on technological singularity. In addition to his affiliation with SU, Dr. Yampolskiy … |
This tutorial has been kindly contributed by Robin Edwa […]
Continue reading »Short, sharp discussion of smart cities at Coventry University’s Serious Games Institute (this afternoon, May 8th starting at 1pm) with a talk by myself which mirrors my talk to the AGI a couple of months ago in Edinburgh (click here … Continue reading →
Continue reading »I’ve missed puzzles. I’ve been too busy recently ‘working’ and ‘being a grown up’ to play with any. But this week CASA’s @frogo has lined me up with a couple of absolute […]
Continue reading »As a followup to last week’s post about universit […]
Continue reading »“Big Data” and “Smart Cities” a […]
Continue reading »Kings College London – 5th June 2013
Continue reading »As I’ve noted in the previous post, I have just attended CHI (Computer-Human Interaction) conference for the first time. It’s a fairly big conference, with over 3000 participants, multiple tracks that evolved over the 30 years that CHI have been going, including the familiar paper presentations, panels, posters and courses, but also the less familiar […]
Continue reading »[Update – additional article on Middlesex University] I […]
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