London in Motion
This animation, produced by Jay Gordon, does a great jo […]
Continue reading »The latest outputs from researchers, alumni and friends at the UCL Centre for Advanced Spatial Analysis (CASA).
This animation, produced by Jay Gordon, does a great jo […]
Continue reading »The Conversation USRoman V. YampolskiyThe Conversation USAfter completing his PhD dissertation Dr. Yampolskiy held a position of an Affiliate Academic at the Center for Advanced Spatial Analysis, University of London, College of London. He had previous…
Continue reading »In the May Issue of Scientific American, Geoff West from the Santa Fe Institute argues that we will get nowhere with big data if we don’t figure out the big theory that needs to go with it. Data and theory … Continue reading →
Continue reading »Via Twitter (@SFI_News), I have just come come across some excellent talks that took place at the Santa Fe Institute and thought they were worth sharing. At this time their YouTube channel has 95 videos ranging across complexity science such as the Eme…
Continue reading »Via Twitter (@SFI_News), I have just come come across some excellent talks that took place at the Santa Fe Institute and thought they were worth sharing. At this time their YouTube channel has 95 videos ranging across complexity science such as the Eme…
Continue reading »With NYC’s big bikeshare launching on Monday, it’s time to update my list of the world’s biggest systems. * I’m only including the systems where there is publically accessible live (or near-live) data on the number of bikes available for use. This means that most of the large Chinese systems don’t appear – accurate and […]
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Google have been reworking their Maps, currently available by request to review in beta. The other day Ollie O’Brief blogged with a breakdown of the pros and cons of the new design, arguing it represents a visual improvement but functional regression. Here I’ve thrown a few screenshots together to illustrate the comparisons at different scales […]
Continue reading »Google have been reworking their Maps, currently available by request to review in beta. The other day Ollie O’Brief blogged with a breakdown of the pros and cons of the new design, arguing it represents a visual improvement but functional regression. Here I’ve thrown a few screenshots together to illustrate the comparisons at different scales […]
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Google have been reworking their Maps, currently available by request to review in beta. The other day Ollie O’Brief blogged with a breakdown of the pros and cons of the new design, arguing it represents a visual improvement but functional regression. Here I’ve thrown a few screenshots together to illustrate the comparisons at different scales […]
Continue reading »TweetSchool of Geography, Earth and Environmental Sciences Plymouth University We are delighted to offer one PhD studentship in human geography to suitably qualified candidates for the academic year commencing 1st October 2013. Applicants must have at least a 2:1 degree in Geography (or a related subject) or equivalent qualification, or an MA/MSc degree or research/work […]
Continue reading »Here at The Bartlett Centre for Advanced Spatial Analysis we run a Davis Vantage Pro 2 unit with Solar and UV sensors from a rooftop on Tottenham Court Road. The current output is via our live ‘Weather Dials‘ page, which is all singing and dancing, complete with graphs and updates every…
In CASA UCL, we have been exploring diffrent assets in Unity 3D. The local avoidance asset of the A* Pathfinding Project, seems to be a complete and one of the most interesting toolkits for simulating hundrends, maybe thousands of agents real-time. Amo…
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In CASA UCL, we have been exploring diffrent assets in Unity 3D. The local avoidance asset of the A* Pathfinding Project, seems to be a complete and one of the most interesting toolkits for simulating hundrends, maybe thousands of agents real-time. Amo…
Continue reading »
In CASA UCL, we have been exploring diffrent assets in Unity 3D. The local avoidance asset of the A* Pathfinding Project, seems to be a complete and one of the most interesting toolkits for simulating hundrends, maybe thousands of agents real-time. Amo…
Continue reading »Its not something many academics admit – but writing is hard, not for all, there are some academics who simply flow words but for many its a challenge. There is nothing worse than the blank page of a Word/LaTeX document, knowing you have 10,000 words to go and only a…
Roman V. Yampolskiy The Conversation USDr. Roman V. Yampolskiy is a Tenured Associate Professor in the department of Computer Engineering and Computer Science at the Speed School of …
Continue reading »Roman V. Yampolskiy The Conversation USDr. Roman V. Yampolskiy is a Tenured Associate Professor in the department of Computer Engineering and Computer Science at the Speed School of …
Continue reading »We present our working paper entitled ‘Virtual Cities: Digital Mirrors into a Recursive World‘. The paper comes in at approximately 9000 words and explores visualisation in cities ranging from Twitter to Second Life and through to NeoGeography and The Paraverse. The abstract is below, we have added it as new…
An Augmented Reality Navigation app for pedestrians was launched on Google Play a week ago. The app is free, contains no adverts, and forms part of Sung Hyun Jang’s Ph.D. studies at CASA, UCL.Details about this app can be found here.All feedback welcom…
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An Augmented Reality Navigation app for pedestrians was launched on Google Play a week ago. The app is free, contains no adverts, and forms part of Sung Hyun Jang’s Ph.D. studies at CASA, UCL.Details about this app can be found here.All feedback welcom…
Continue reading »
An Augmented Reality Navigation app for pedestrians was launched on Google Play a week ago. The app is free, contains no adverts, and forms part of Sung Hyun Jang’s Ph.D. studies at CASA, UCL.Details about this app can be found here.All feedback welcom…
Continue reading »Thanks to an Xbox Kinect, Google Earth and some […]
Continue reading »So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
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So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »
So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »
So, you’ve decided to model! In my case, a crowd model. I want to simulate it. What do I do? Create my own engine, or start researching all the engines and tools out in the world, and use one off-the-shelf. Well, there are several factors to consider:W…
Continue reading »So Google has released an invitation-based beta of their new Google Maps version for 2013, at their developer conference (I/O) last week. I’ve been trying it out over the last few days. Compare the new version above, with the old version at the bottom of this post. The good: The new fonts used look great. […]
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The UCL Urban Laboratory is a cross-disciplinary initiative that links various research interest in urban issues, from infrastructure to the way they are expressed in art, films and photography. The Urban Laboratory has just published its first Urban Pamphleteer which aim to ‘confront key contemporary urban questions from diverse perspectives. Written in a direct and accessible […]![]()
Most government statistics are mapped according to offi […]
Continue reading »Games engines such as Unity are the perfect platform for agent based modelling, they allow a combination of 3D urban cityscapes and navmeshes/grid graphs/point graphs and local avoidance systems. The A* Pathfinding project features an array of techniques for rapid pathfinding or AI development using a low memory footprint. We…
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Having failed to find a useful working example of a Processing script that incorporates typical navigation functionality into a 3D model, I’ve had to develop one myself for a project I’m working on. Although not rocket science (3D developers will of course know all this), I found the mathematics slightly tricky and it took a […]
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Having failed to find a useful working example of a Processing script that incorporates typical navigation functionality into a 3D model, I’ve had to develop one myself for a project I’m working on. Although not rocket science (3D developers will of course know all this), I found the mathematics slightly tricky and it took a […]
Continue reading »Creating a sandbox style traffic system in Unity is a challenge. As our previous posts have shown agents can use NavMesh and calculate shortest paths but the hit is high on processing which in turn limits the number of agents in a scene. Sander van der Vegte is a multidisciplinary game developer who…
Continue reading »Map design and cartography are now, more than ever, see […]
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
Continue reading »I’ve been using this blog on and off over the years. A big reason is the type of content I wanted the blog to focus on. The title of the blog can create an expectation of what you may find. Giving you, the readers, an idea of what I would like the blog…
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Following on from a previous post on agent-based modeling and elections. Here we show geo-located tweets during the day of President Obama’s inauguration 2013-01-21. If you want to explore what people are currently saying about President Obama check ou…
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