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The CASA Blog Network

The latest outputs from researchers, alumni and friends at the UCL Centre for Advanced Spatial Analysis (CASA).

    The CASA Blog Network

    Category: Pedestrian models

    NetLogo Reproduction of Walk This Way

    Posted on Sunday 24 April 2016 by Andrew Crooks

    Several months ago, we posted that we had just had a paper accepted entitled “Walk this Way: Improving Pedestrian Agent-Based Models through Scene Activity Analysis. The original model was created in MASON but know it has been reproduced in NetLogo. Th…

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    ABM, GIS, MASON, Netlogo, Pedestrian models, Pedestrian Tracking

    NetLogo Reproduction of Walk This Way

    Posted on Sunday 24 April 2016 by Andrew Crooks

    Several months ago, we posted that we had just had a paper accepted entitled “Walk this Way: Improving Pedestrian Agent-Based Models through Scene Activity Analysis. The original model was created in MASON but know it has been reproduced in NetLogo. Th…

    Continue reading »
    ABM, GIS, MASON, Netlogo, Pedestrian models, Pedestrian Tracking

    Pedestrian Modeling Examples

    Posted on Tuesday 16 February 2016 by Andrew Crooks

    Readers might know that we like pedestrian models here. So in keeping with the theme of NetLogo models and the use of GIS below are two simple pedestrian models. In the first model (shown in the movie below), agents just exit the room, taking the short…

    Continue reading »
    ABM Examples, GIS, Netlogo, Pedestrian models

    Pedestrian Modeling Examples

    Posted on Tuesday 16 February 2016 by Andrew Crooks

    Readers might know that we like pedestrian models here. So in keeping with the theme of NetLogo models and the use of GIS below are two simple pedestrian models. In the first model (shown in the movie below), agents just exit the room, taking the short…

    Continue reading »
    ABM Examples, GIS, Netlogo, Pedestrian models

    Agents on Campus: A NetLogo Example

    Posted on Saturday 30 January 2016 by Andrew Crooks

    In the past I have blogged on how one can use Repast Simphony to get agents to move around a network, which also inspired a similar model in  GeoMason (see here for the movie). Keeping with this theme Yang has recently finished a NetLogo model whe…

    Continue reading »
    ABM Examples, GIS, Netlogo, Pedestrian models

    Agents on Campus: A NetLogo Example

    Posted on Saturday 30 January 2016 by Andrew Crooks

    In the past I have blogged on how one can use Repast Simphony to get agents to move around a network, which also inspired a similar model in  GeoMason (see here for the movie). Keeping with this theme Yang has recently finished a NetLogo model whe…

    Continue reading »
    ABM Examples, GIS, Netlogo, Pedestrian models

    Walk this Way

    Posted on Thursday 3 September 2015 by Andrew Crooks

    We recently had published in ISPRS International Journal of Geo-Information a paper entitled “Walk this Way: Improving Pedestrian Agent-Based Models through Scene Activity Analysis”. In the paper we explore how new data can help inform our agent-based…

    Continue reading »
    ABM, GIS, MASON, Pedestrian models, Pedestrian Tracking

    Walk this Way

    Posted on Thursday 3 September 2015 by Andrew Crooks

    We recently had published in ISPRS International Journal of Geo-Information a paper entitled “Walk this Way: Improving Pedestrian Agent-Based Models through Scene Activity Analysis”. In the paper we explore how new data can help inform our agent-based…

    Continue reading »
    ABM, GIS, MASON, Pedestrian models, Pedestrian Tracking

    Project Geppetto

    Posted on Wednesday 30 November 2011 by Andrew Crooks

    Project Geppetto from Autodesk attempts to make it it easy, fast, and fun to add crowds to 3ds Max scenes. It is part of Autodesk’s  “People Power” concept, where the basic idea is to try to assemble all the components one needs to create, manage,…

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    3D, ABM, Pedestrian models, visualisation

    Project Geppetto

    Posted on Wednesday 30 November 2011 by Andrew Crooks

    Project Geppetto from Autodesk attempts to make it it easy, fast, and fun to add crowds to 3ds Max scenes. It is part of Autodesk’s  “People Power” concept, where the basic idea is to try to assemble all the components one needs to create, manage,…

    Continue reading »
    3D, ABM, Pedestrian models, visualisation

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