Particles – 3dsMax and Lumion/Unity
Particle Flow is a versatile, powerful particle system for Autodesk’s 3ds Max. It employs an event-driven model, using a special dialog called Particle View, allowing you to combine…
Continue reading »The latest outputs from researchers, alumni and friends at the UCL Centre for Advanced Spatial Analysis (CASA).
Particle Flow is a versatile, powerful particle system for Autodesk’s 3ds Max. It employs an event-driven model, using a special dialog called Particle View, allowing you to combine…
Continue reading »Earlier this year CASA was invited to create a virtual reality exhibit for the Walking on Water exhibition, partnered with Grand Designs Live at London’s…
Continue reading »One of the questions in modelling a ‘living city’ is how to combine aspects of agent based modelling for crowds, traffic simulation and 3D cities without a work flow that takes weeks and a high end graphics house. Using the intriguing P5 to Max script it is possible to control…
Continue reading »Lumion is one of the best rapid visualisation systems out there for architectural style rendering. Its ease of use and ability to create scenes complete with advanced sky and lighting effects make it perfect for urban visualisation. With the release of version 3 we thought we would take the free version for…
Continue reading »Regular readers will know that we are big fans of 3D Max here at digital urban. The up and coming 2014 version has a notable feature for anyone interested in urban visualisation – the ability to add crowds to scenes. One of our uses of 3D Max is for agent based…
Continue reading »AR-Media is one of the quickest ways to get started in Augmented Reality. The system is free for non commercial use and offers plugins for 3D Max, SketchUp and others with players running on iOS/Android and desktop devices via a webcam. The plugin used to be £100 + but the…
Continue reading »Greeble is a quick and easy way to create large scale sci-fi cityscapes – using our previous tutorials on Building a Greeble Skyscraper and Creating a Greeble City it is possible to create a scene in under an hour. Martin Miroľa has used a mix of the Greeble plugin in 3D…
Continue reading »As part of a future ‘Easter’ themed promotion we have produced a short teaser clip around ‘cubes in the city’. The movie was produced using ESRI City Engine, 3D Max and Lumion – it is also being used as part of our Masters course on Advanced Spatial Analysis and Visualisation…
Continue reading »As part of the MRes in Advanced Spatial Analysis and Visualisation, here in CASA at The Bartlett, University College London, we are exploring new methods and techniques for visualising data. As part of the course we are looking at collecting data from …
Continue reading »As part of the MRes in Advanced Spatial Analysis and Visualisation, here in CASA at The Bartlett, University College London, we are exploring new methods and techniques for visualising data. As part of the course we are looking at collecting data from …
Continue reading »Crowd, transport and urban simulations are at their roots down to ‘Agents’ or ‘Objects’ that are assigned a set of rules as to how to moves in relation to both the environment and other agents around them. 3D Studio Max has a built in ‘Crowd and De…
Continue reading »Crowd, transport and urban simulations are at their roots down to ‘Agents’ or ‘Objects’ that are assigned a set of rules as to how to moves in relation to both the environment and other agents around them. 3D Studio Max has a built in ‘Crowd and De…
Continue reading »Our work on Unity stalled for a while due to another projects and deadlines, but we are back on the case from next week with the aim of providing a quick and easy route to visualise agent based models with an urban theme . The movie below details where we…
The movie below is a visualisation of office and retail space in London. Using data kindly supplied by the Economics Unit at the Greater London Authority, Duncan Smith a PhD student here at CASA has calculated the amount of retail and office in London per 500 metre grid square: Duncan…